Web Visualisation

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Details

We were tasked with designing an interface where users could; access data and revision history in 3D, interrogate it using intuitive tools, manage access with detailed permissions and collaborate with shared views.

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Role

  • Worked with the team to find ways to evolve experience as features and usage increased
  • Created personas for to target people who never used the system differently from those that were frequent users
  • Collaborated closely with Product leadership to ensure experience was deeply rooted in UX Research findings
  • Drove exploration around innovation for new use cases like augmented reality and field studies

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Research

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Benchmark

Researched and documented other 3D modelling cloud visualisation products as well as our desktop version for viewing models. Identifying inspiration from patterns/usability/ui by calling out patterns in the cloud and placing alongside the required features that are required to be ported from the desktop. As a result of migrating our desktop product to cloud we needed to document current patterns being used and identify if they could be improved.

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Workshops

Using the desktop application as a base, we had a series of workshops with internal stakeholders and key customers to fleshout flows. We concluded with paper prototype session working collaboratively to build a set of loose flows.

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Analysis

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Wireframes

Created wireframe prototypes from the paper version with intention to test with key customers.

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Ideation

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Testing

Testing tasks with the prototype and documenting the results.

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Findings

Organised changes into affinity maps by features to present back to the business.

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Final Product

Final features were landed into the product and launched into the final product.

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